Fasteroids is a modern redo of the 1979 Atari game Asteroids. Fasteroids works on Microsoft Windows, though both Mac OS X and Ubuntu versions are in the works. For a history of how Fasteroids got started click here.
Even small home networks can sometimes involve a lot of networking technology. Take the photograph above as an example. In that photograph we have a wireless router, an ADSL modem, a Gigabit switch, and a VOIP modem, plus a power bar to support all the devices. This is an old photograph, and the wiring is a bit messy (I've improved things with cable sleeves and changed up some of the technology mounted here).
The Computer Recycling Project at The Working Centre is happy to announce we now have Xubuntu 18.04 Bionic Beaver available on our PXE network installer. If you're in the Kitchener/Waterloo area and need Xubuntu installed, please feel free to drop by. This form of installation is particularly useful for those who don't have a DVD drive. We've also got older images, including some that work with Pentium M-based architecture.
I've been running Ubuntu 18.04 for a little while on my main desktop computer. I really haven't had any issues with it except for the constant running out of space on the SSD when ripping Blu-ray media (Ubuntu was installed on a 120GB SSD). Here are the steps I've taken so far after installing Ubuntu 16.04:
Update the system
sudo apt update
sudo apt upgrade
I then plugged back in my 1TB hard drive. Windows 10 lives on that drive. I booted Ubuntu and updated grub so it would recognize the Windows partitions on the drive:
One of the steps in our refurbishing process at The Working Centre's Computer Recycling Project involves testing the CMOS battery inside each desktop PC we refurbish. Testing the CMOS battery is a relatively simple process and you can do it a number of ways. The simplest is with a cheap battery tester. You can sometimes find these at dollar or hardware stores. But battery testers can't be found everywhere so the next simplest method is with a multimeter.
While I've been using Windows 10 lately to develop Fasteroids, almost everything else I do is on Linux, so I'm used to using Linux tools to get different jobs done, and it's what I go to when I have a problem and need some software to solve it. This week one of our refurbishing friends asked us to build him an older (Core 2 Duo)-based Windows 10 system that he could put his Hauppauge PVR-150 TV tuner card in. This wasn't a big deal, although the PVR-150 is an older card it still seems to be supported by Windows 10 (we needed to do an online driver update, but Windows 10 found the driver).
A little more progress this morning on Fasteroids. One of the things I wasn't sure of was whether irandom(1) was evaluating properly. I discovered it was evaluating properly, what wasn't working was the UFO coming in from the right and moving to the left. I still haven't figured out why this isn't happening, but I figured out the evaluation by inserting a room_goto(room_howtoplay) to re-direct the right to left movement so that it just jumps to the game instructions room.
I'd hoped by now to be a lot further along than I am in the development of Fasteroids. At this point I'm stuck solving some issues surrounding the UFOs that spawn in Fasteroids. I also wasn't particularly pleased with how the UFO looked. I modelled the original UFO after a print I saw, the print looked neat, but my implementation of it just didn't look right to me. I came up with a new sprite for the UFO (pictured below). It's also the first time I've used one of the new tools I bought, the Aseprite sprite creator.